BUILD COMPETITION: DEATHMATCH ARENA

Discussion in 'Announcements' started by applebranch, Sep 24, 2017.

  1. Kots

    Kots New Member

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    In-game name:kots
    Build Coordinates: -3180/65.5/1999
    Comments (if any):
    Ive always thought the mega taiga biome doesnt get enough love, so the map is a symmetrical (one corner rotated 3 times) mega taiga biome with some ruins, and a small tunnel area in each corner. Its pretty open, but i kind of like it that way as it forces the fight to focus more on player skill than hiding
     
  2. The Great Salemun

    The Great Salemun Member

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    Maybe its FFA? Or both, depending on the selected game mode.
     
  3. tavvytoot

    tavvytoot New Member

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    In-game name: Tavvytoot
    Build Coordinates: -1671, 84, 3154
    Comments:
    Dunno how to use world edit so I didn's, but this build was inspired by uhm, duh, apples :D
     
    • Creative Creative x 1
  4. UltraKingOfCats

    UltraKingOfCats New Member

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    In-game name: UltraKingOfCats
    Build Coordinates: 2800, -900
    Comments (if any):
    The walls that have no grass behind it would have grass added in. If I do a second submission i'll post it as a reply to this.
     
  5. denise071104

    denise071104 New Member

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    -3501 65 561)( xyz= -3500.375/65.00000/561.319) rank : ranger
     
    Last edited: Oct 2, 2017
  6. OpaqueLife

    OpaqueLife New Member

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    In-game name: OpaqueLife
    Build Coordinates: 2405.485 / 78 / -554.540
    Comments (if any): Eh, I think I did horrible (But I tried). I hope I win (I doubt so) and good luck everyone! ;) (Theme is Nether btw)
     
  7. lovelyjzb

    lovelyjzb New Member

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    In-game name
    lovelyjizzballs
    Build Coordinates
    X-3515 Y67 Z-2070
    /plot visit lovelyjizzballs 2

    Comments
    Pastel Hallow, a quaint little place full of trick and treats! People live in Jack O' Lanterns and- SWEET BABY JESUS, IS THAT ... ?! KILL IT WITH FIRE!
     
  8. Anon

    Anon New Member

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    IGN: anonymous_one
    Coords: -3143 51 556
    Comments: Went for a forest-temple type theme, giant hand above the tree was kind of just for fun. helped by oOGravityFallsOo and Aewyin
    If we win, Arch rank would go to oOGravityFallsOo :)

    Map will be finished by saturday morning, Grav is pulling an all nighter xD

    Good luck all!!
     
  9. Tuffmeister

    Tuffmeister New Member

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    In-game name: Tuffmeister
    Build Coordinates: x 2375 y 69 z -2404
    Comments:
    This is my first attempt at this type of competition, have put in a considerable effort to learn world edit and many hours refining my design ideas. Hopefully this build wins, but failing that, I'd hope that this map can be put to good use. I know I can't wait to play on it.

    Traditional style arena, with cathedral seating for spectators (not accessible by fighters), plenty of secret tunnels, hidden towers, sewers, traps and anti-camping measures. Dungeons with 8 cells as spawn points. Stables, Lion cages, Blacksmith and sleeping quarters, hall of fame plus shops for spectators. A corporate box for Applebranch and staff includes an over-ride control for the random status-arrow dispensers, lighting and cell door levers.

    Can you find all the secrets?

    Built by Tuffmeister, thanks go to YellowQueen for helping with the decorations and finishing touches.

    Screenshots below
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    • Creative Creative x 1
  10. Redcrayonnn

    Redcrayonnn New Member

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    Player I:D RedCrayonnn
    Plot Id: 8:-4 , Coordinates: X2780/y64/z-1667
    Comments.I have created a graveyard smash. In this dark, damp, graveyard you must fight to survive, as the rain pours down your face, and you splash mud on your boots, you remember, you're being hunted. It is kill or be killed here. You can try to hide with the dead in the crypts, or join the dead when you fall. Some may seek refuge in the church of Lord Mellon although the church is crumbling from years of neglect, the few believers faith, give you a semi-solid place to hide, or try and survive. P.S. Don't forget to visit the tomb of CakeNyph a long lost mod or the tomb of the lost hours to applecraft
     
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  11. Darthduck84

    Darthduck84 New Member

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    In-game name: Darthduck84
    Build Coordinates: -3528 65 -3520
    Comments (if any):
    Its my first time building something like this, I know it won't win, but feel free to explore a lot, make sure to visit the mines under the collapsed checkerboard, it leads to all shorts of fun things.
     
    • Optimistic Optimistic x 1
  12. Heartmath

    Heartmath New Member

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    In-game name: Heartmath
    Build Coordinates: x 2774.593 y 65 z 1659.971
    Comments (if any):
    This build is a western town theme! ^w^
     
  13. MoonyPie

    MoonyPie New Member

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    Completely forgot to put name and coordinates here... im on a trip and just coming back home :( after so many hours building.. oh well.
    Moonypie
    To visit my construction go:
    /plot visit Moonypie 2

    X -923 Y 84 Z - 3145
     
    Last edited: Oct 10, 2017
  14. AsianStar

    AsianStar Member

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    Are u new to Applecraft?
     
  15. MoonyPie

    MoonyPie New Member

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    Yes Dear, started playing like month ago. Still new in my view :3
     
    • Funny Funny x 1
  16. MelonMarauda

    MelonMarauda Moderator Staff Member Moderator

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    Fresh meat!
     
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    • Funny Funny x 1
  17. AsianStar

    AsianStar Member

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    Ranger?
     
  18. MoonyPie

    MoonyPie New Member

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    I have Elite rank atm o:
     
  19. Pazo

    Pazo New Member

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    IGN: iPazo
    Build Coordinates: 2774, 67, -554 or use /p h iPazo 3 (using plot visit will tp you outside of the map, so to get inside, hold a compass in your hand and right click while pointing at my build to teleport inside.)
    Comments (if any): Dark medieval battle ring.
     
    Last edited: Oct 16, 2017 at 2:49 PM
  20. Alternative Facts

    Alternative Facts New Member

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    IGN: VladimrGluten
    Coordinates X:924 / Y:71 / Z: 2740 /p h VladimrGluten 3 to visit the plot
    Name: Stalingrad
    Comments (if any): A final battle should be an apocalyptic wasteland or somewhere that's seen some hard times. I feel that my map has those characteristics.
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