POLL Public Spawners! :)

Discussion in 'General Discussion' started by SnakeV_, Apr 11, 2018.

?

Which mob is the most useful and reliable utility in the applecraft economy?

Poll closed Apr 12, 2018.
  1. Chicken

    0 vote(s)
    0.0%
  2. Cow

    7 vote(s)
    58.3%
  3. Horses/Donkey/Mule

    0 vote(s)
    0.0%
  4. Mooshroom

    0 vote(s)
    0.0%
  5. Ocelot

    0 vote(s)
    0.0%
  6. Parrot

    0 vote(s)
    0.0%
  7. Pig

    2 vote(s)
    16.7%
  8. Rabbit

    0 vote(s)
    0.0%
  9. Skeleton Horse

    0 vote(s)
    0.0%
  10. Squid

    3 vote(s)
    25.0%
  1. SnakeV_

    SnakeV_ Member

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    So uh, I kind of need your help on deciding what passive/friendly mob is the most useful, most reliable kind of mob in the applecraft economy and basic utility, so uh.. Let's start?

    *This quick survey is going to be a HUGE factor on deciding the animal, I'd like your opinions and suggestions poured out here with all honesty, because really, it's technically for you guys too!

    *The public spawners will be placed in Atlas, a town which uh.. is kind of "new", but yeah- I'd love to extend help not just within the town, but also to guests and those alike.

    I'm kind of uh.. poor as of now, but yeah- please do voice out your ideas! Thank you!
     
  2. tojona

    tojona New Member

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    you can sell inc sacks for 1 dia/stack
     
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  3. SnakeV_

    SnakeV_ Member

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    I have completely forgotten to add "Sheep" to the poll.

    Please tick the option "PIG" if you wish to vote for the animal "SHEEP".
    Porkchops are now removed from the poll. Sorry bout that! :p

    Please do keep voicing out your votes and ideas! We'll need them soon because it'll be based on this poll ;)
     
  4. ArmunsseN LoëngrûnD

    ArmunsseN LoëngrûnD New Member

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    Hi everybody :)
    For me, Cow still the best:
    • Milk (cakes)
    • Leather (Books, bookshelfs, Earlygamer Armor...)
    • Steak
    Enjoy =:^)
     
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  5. TheAncapGent

    TheAncapGent Active Member

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    I'm with Armunssen
     
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  6. SnakeV_

    SnakeV_ Member

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    Poll has been closed. Thank you so much guys! You've really helped me decide what to implement in a town that would certainly help everyone in the future. Cheers!

    I will now be adding uh.. Sheep, Squid and Cows as a public-free-to-use farm soon!
     
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  7. TheAncapGent

    TheAncapGent Active Member

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    Was there a spawn portal to this town or do we have to get a tp? Because I would love to use these farms.
     
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  8. SnakeV_

    SnakeV_ Member

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    Not at the moment, it's kind of new haha. The project is experiencing a bit of delay cause I can't figure out a way to allow people to kill the mobs without putting the spawner block at a vulnerable state. Everyone will be able to use it soon, just a bit of a delay for the moment haha
     
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  9. TheAncapGent

    TheAncapGent Active Member

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    Try asking an admin or Apple. ;)
     
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  10. SnakeV_

    SnakeV_ Member

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    UPDATE!

    The public farm has successfully been created, the single Sheep Spawner is now fully functional.
    Squid farm is a huge work in progress, I'll be able to finish it in two days or so.

    [​IMG]
    [​IMG]

    The cow spawner, however.. It's on a huge halt :(. I've wrongly placed the first spawner in a demo testing area at the town castle so uh.. There goes one spawner ;/

    [​IMG]
    [​IMG]
     
  11. TheAncapGent

    TheAncapGent Active Member

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    Again, try an admin and see if they can help. ;)
     
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  12. rickster1535

    rickster1535 New Member

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    1000 rabbit spawners
     
  13. WHYdidyouSHOOT

    WHYdidyouSHOOT New Member

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    have u thought about using schematica to prebuild these to prevent inproper placement
     

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