Recently I've noticed the increase in trap houses on red and I'm not going to lie, I love them. The idea that you can make something look so innocent and yet cause so much havoc with it is amazing and as such, I would like to invite you guys to design some of your best work. To really show it off. I will be judging off of: 1. Damage The damage it does either to the player or the landscape around it 2. Appeal Does it look inviting or like a ruin? 3. Complexity Is simplicity always best? Only time will tell There will be three prizes and I will be judging on the 24/6. Prizes will be handed out on red.